INSIDEPlaydeadINSIDE
Playdead
Play INSIDE for a puzzle experience where atmosphere and visual clues do as much work as explicit exposition.
Jul 7, 2016
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Puzzle describes a player-facing quality that appears in the game's documented mechanics, story, or presentation. This collection groups games by a specific player-facing quality rather than a broad store category.
Puzzle describes a player-facing quality that appears in the game's documented mechanics, story, or presentation.
Players choose puzzle games when that quality is part of the experience they want to spend time with.
GameAtlas applies puzzle when the record documents it in the game's mechanics, story features, tags, or player-experience signals.
Catalog matches
INSIDEPlaydeadPlaydead
Play INSIDE for a puzzle experience where atmosphere and visual clues do as much work as explicit exposition.
Jul 7, 2016
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Chants of SennaarRundiscRundisc
Play Chants of Sennaar for puzzles that are embedded in a readable world instead of separated into disconnected challenge screens.
Sep 5, 2023
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MachinariumAmanita DesignAmanita Design
Play Machinarium for puzzles that are embedded in a readable world instead of separated into disconnected challenge screens.
Oct 16, 2009
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InscryptionDaniel Mullins GamesDaniel Mullins Games
A card game whose apparent rules are part of the mystery, combining run-based deck decisions with an authored shift in genre and perspective.
Oct 19, 2021
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