Cultist SimulatorWeather FactoryCultist Simulator
Weather Factory
Play Cultist Simulator when you want a compact ruleset that keeps producing new decisions through card choices and run-specific builds.
May 31, 2018
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Systems Driven describes a player-facing quality that appears in the game's documented mechanics, story, or presentation. This collection groups games by a specific player-facing quality rather than a broad store category.
Systems Driven describes a player-facing quality that appears in the game's documented mechanics, story, or presentation.
Players choose systems driven games when that quality is part of the experience they want to spend time with.
GameAtlas applies systems driven when the record documents it in the game's mechanics, story features, tags, or player-experience signals.
Catalog matches
Cultist SimulatorWeather FactoryWeather Factory
Play Cultist Simulator when you want a compact ruleset that keeps producing new decisions through card choices and run-specific builds.
May 31, 2018
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Monster TrainShiny ShoeShiny Shoe
Play Monster Train when you want a compact ruleset that keeps producing new decisions through card choices and run-specific builds.
May 21, 2020
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Into the BreachSubset GamesSubset Games
Play Into the Breach for decisions that compound over a run, where planning and risk management matter more than scripted spectacle.
Feb 27, 2018
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FTL: Faster Than LightSubset GamesSubset Games
Play FTL: Faster Than Light for decisions that compound over a run, where planning and risk management matter more than scripted spectacle.
Sep 14, 2012
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Darkest DungeonRed Hook StudiosRed Hook Studios
Play Darkest Dungeon® for decisions that compound over a run, where planning and risk management matter more than scripted spectacle.
Jan 19, 2016
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